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Of course, you could have the same issue with a bad driver, but as long as you have one or two attributes at the right level, then I would think that's enough for that level, and you can improve on that once you've learned the other basics.Images download free dreamstime.
#Gpro setup calculator how to#
If you focus on your driver and get to Amateur with a good driver, but don't know how to do your set up or plan your strategy well, then you're going to struggle. Certainly, they should learn the few skills that are immediately important, but I believe mastering your set up and strategy (fuel and tyre) should be the most important thing for a newbie, both for low levels and so you can concentrate on other things as you progress.įor example, when I returned, I signed a driver with very low salary (still got him a few extensions later and still under 400k a race) to train up but I was getting decent results early on when he was a poor rookie driver, even though I used no risks, just because my strategies were good. I don't disagree that driver is important, but I do disagree that driver skills should be first priority. Everything else (as setup finding) is very good info but not primar in rookie. drive skills is what he must learn first since it is perfectly possible to finish rookie school just with this knowlwdge while without it hardly. New players must learns in correct order. He pointed that his driver has heavy mistake (what leads to high dif between his net and his real time) in practice. I am trying to point to newb what he must look at first. The point that your driver can be so important in rookie is made, but the rest of what you say is just plain silly. If someone knows how to get a perfect set up then why wouldn't they? And if someone doesn't, then rookie is where they should be learning.Īnd surely dominating rookie with a monster driver you've built with no risks is ideal for money and sponsor progress, and I doubt you could do that (with no risks, I mean) if you didn't have good set ups. Of course, to be much more accurate, you will need to work out how to accurately calculate that "happy range" just from his attributes, but that's all part of the learning the game, and the fun and rewarding FOBY side of it :) While that will change with your driver attributes, it won't change significantly over a short period of time so it might help you to find a way to test out what that happy range is by, at least once, finding the upper and lower boundaries of it :) Obviously finding one end of the range is much quicker to do with a limited number of practice laps, so it would be beneficial to work out your driver's "happy range". To find the middle of his "happy range" you must either know both outer limits of the range, or one end of the range and how big the happiness range is. While he may be satisfied with a setting within that range, the ideal setting is somewhere inside of that range, let's assume the middle, for this example :) How big that range is is determined by some of the driver attributes, and is for you to find out. Your driver is satisfied with a range of settings. Quote ( Hein Joubert August 20th 2012,10:56:32 )Ĭan you maybe direct me to a link where I can get better info on setup calculation? I tried searching for it, but there are so many. Is there another calculator or way to calc your setup. If you calc the setup, you have no idea what your driver mistake factor will be with the Q1 setup and you might be faster,īut your mistake factor might be VERY high.Ĥ. Is it better to go for a faster time or less mistakes?ģ. What is the point then of saying that the driver is satisfied, if it doesn't really mean anything?Ģ. And my driver is very seldome satisfied with the setup, but I get faster times and less mistake times with him not beign satisfied.ġ. I'm using the GPRO practise calc for setup. I presume it is not only the risks that has an impact on DM in a race but also the driver mistakes in practise. But I've realised that my Practise laps driver mistakes (DM) was quite high(0.700 - 1 sec) too.
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The last couple of races I've got 5-7 driver mistakes per race and loses anything from 2-10 seconds per mistake.